Home Forums Rulebook

Wraith

Name: Wraith
Classification: Monster
Level: 8-10
Habitat: Bogs
Lifespan: Undetermined

Uses:

  • None.

Player:

  • Request a Roleplay The Aides play wraith on the Sentients account.

Description: Local folklore call the wraith vengeful apparitions that feed on the fear of their victims. Indeed, the wraith are ex-Shades who grew so bitter and angry that they were warped by it. As Shades they could not interact with the living at all but over time their anger fuelled them enough to prey on the weak-minded. Feeding their victims' fears, the wraiths grew stronger and stronger until they no longer resembled or remembered the people they once were. Unable to pass them on to full death, Xanth banished them.

Abilities: The wraith need the acidity in the muddy soil of bogs to survive and are thus trapped there. They feed on any strong emotions but as fear and anger are the easiest to manipulate those are the wraith's meal of choice. The only way to defeat a wraith is to conquer ones' own emotions and even then the wraith is not destroyed: it merely slinks away to find other prey.

Wraith can manipulate emotions. They appear to their victims as rotting corpses and, as the prey's fear increases, grow stronger. The process causes a chain reaction: as the wraith gets stronger, it can take new and more terrifying forms specific to its victim, thus becoming more and more frightening. This chain reaction often ends in the death of the victim as he or she quite literally dies of fright.

In very rare cases, a wraith may grow strong enough to leave the bog temporarily in search of more victims but it must always return.

Weaknesses: Wraith are bound to the acidic mud of bogs. They are also weaker during the day because light can disrupt the illusions they create and make their non-corporeal forms far less frightening.

Back to the Top